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The role-playing game of consent

OK NOT OK - Le jeu de rôle du consentement, Facilitator’s Technical Guide, enables the Application of clinical counseling frameworks and safety protocols within a controlled classroom setting.

Role-Play Simulation Engine Encourages student Synthesis of effective communication strategies to establish definitive personal boundaries and mutual consent.

658.00

Quick Answer: This is an educational role-playing game designed to help students build understanding of personal boundaries and respectful communication in social interactions, intended for use as a guided classroom or counselling resource.

Description

This educational game is intended to help students engage with the topic of personal boundaries and respectful communication in social settings, through structured, guided role-play scenarios rather than open-ended discussion alone. Given the sensitive nature of this subject area, the exact game content, format, mechanics, and age-appropriateness have not been independently verified for this listing — please contact our sales team for full details, including the intended age group and specific learning objectives, before ordering or using this resource with students. It is positioned as a classroom or counselling resource supporting social and emotional learning (SEL) discussions, and is best used by a trained teacher, counsellor, or facilitator who can guide the session appropriately.

Specifications

Product Type Educational role-playing game — personal boundaries / respectful communication topic
Subject Area Social and emotional learning, personal boundaries, respectful communication
Intended Audience Not specified for this listing — confirm exact age range and suitability with our sales team
Game Format / Contents / Rules Not specified for this listing — confirm with our sales team before ordering
Facilitation Recommended to be used with a trained teacher, counsellor, or facilitator
Recommended For Guided SEL, counselling, and advisory classroom sessions

Care & Handling

Store game components in their original packaging in a dry location to prevent damage to cards, boards, or printed pieces. Check all pieces are accounted for before and after each session so the set stays complete for repeated use.

Why Choose LabEquip

LabEquip supplies educational science models, classroom resources, and laboratory equipment to schools, colleges, and universities across India, with an emphasis on accurate product information and responsive institutional support. Explore related resources: our full Educational Science Models range, the No Way, Bully! anti-bullying game, or the LabEquip homepage to browse our complete catalogue.

Frequently Asked Questions

What is this game designed to teach?

It is designed to help students build understanding of personal boundaries and respectful communication through structured, guided role-play scenarios.

What age group is this game intended for?

The exact recommended age range is not specified for this listing. Please confirm suitability for your student group with our sales team before ordering.

Who should facilitate this activity?

We recommend it be facilitated by a trained teacher, counsellor, or SEL facilitator who can guide the discussion appropriately for the group.

What exactly is included in the game?

The exact game format, contents, and rules are not specified for this listing. Please confirm current details with our sales team before ordering.

Does LabEquip offer institutional or bulk pricing?

Yes. Contact our sales team at [email protected] for institutional quotations and bulk-order pricing.

How should the game be stored between sessions?

Keep all components in their original packaging in a dry location, and check that every piece is accounted for before and after each use.

Last Updated: September 2026

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